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Flint Engine
Modular C++20 2D game engine powered by SDL3
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Custom hashing mechanism to facilitate constant-time O(1) font lookups inside associative arrays. More...
#include <flint/ui/ui-canvas.h>
Collaboration diagram for Flint::FontKeyHash:Public Member Functions | |
| std::size_t | operator() (const FontKey &key) const |
Custom hashing mechanism to facilitate constant-time O(1) font lookups inside associative arrays.
Definition at line 43 of file ui-canvas.h.