Flint Engine
Modular C++20 2D game engine powered by SDL3
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Flint::Log Class Reference
+ Collaboration diagram for Flint::Log:

Static Public Member Functions

static void init (std::string_view applicationName, LOG_LEVEL engineLevel, LOG_LEVEL applicationLevel)
 
static bool isInitialized ()
 
static void setLevel (LOG_CHANNEL channel, LOG_LEVEL level)
 
template<typename... Args>
static void engine (LOG_LEVEL level, std::format_string< Args... > format, Args &&...args)
 
template<typename... Args>
static void application (LOG_LEVEL level, std::format_string< Args... > format, Args &&...args)
 

Detailed Description

Definition at line 26 of file log.h.


The documentation for this class was generated from the following file: