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Flint Engine
Modular C++20 2D game engine powered by SDL3
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Vertex uniforms for the UI pipeline. More...
#include <flint/graphics/pipelines/ui-pipeline.h>
Collaboration diagram for Flint::UIVertexUniforms:Public Attributes | |
| float | screenSize [2] |
| float | offset [2] |
Vertex uniforms for the UI pipeline.
screenSize: render-target dimensions in pixels, used for pixel-to-NDC conversion.offset: optional screen-space translation applied before conversion. Definition at line 15 of file ui-pipeline.h.