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Flint Engine
Modular C++20 2D game engine powered by SDL3
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Defines the internal spacing boundaries (in pixels) for UI layout containers. More...
#include <flint/ui/ui-types.h>
Collaboration diagram for Flint::UIPadding:Public Attributes | |
| float | top = 0.0f |
| float | right = 0.0f |
| float | bottom = 0.0f |
| float | left = 0.0f |
Defines the internal spacing boundaries (in pixels) for UI layout containers.
Definition at line 50 of file ui-types.h.