Flint Engine
Modular C++20 2D game engine powered by SDL3
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Flint::TextCacheKey Struct Reference

Compound lookup key combining text copy with style states to handle discrete GPU text caching. More...

#include <flint/ui/ui-canvas.h>

+ Collaboration diagram for Flint::TextCacheKey:

Public Member Functions

bool operator== (const TextCacheKey &other) const
 

Public Attributes

std::string text
 
std::string fontName
 
uint16_t fontSize
 
uint16_t weight
 
Color color
 

Detailed Description

Compound lookup key combining text copy with style states to handle discrete GPU text caching.

Definition at line 55 of file ui-canvas.h.


The documentation for this struct was generated from the following file: