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Flint Engine
Modular C++20 2D game engine powered by SDL3
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Compound lookup key combining text copy with style states to handle discrete GPU text caching. More...
#include <flint/ui/ui-canvas.h>
Collaboration diagram for Flint::TextCacheKey:Public Member Functions | |
| bool | operator== (const TextCacheKey &other) const |
Public Attributes | |
| std::string | text |
| std::string | fontName |
| uint16_t | fontSize |
| uint16_t | weight |
| Color | color |
Compound lookup key combining text copy with style states to handle discrete GPU text caching.
Definition at line 55 of file ui-canvas.h.