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Flint Engine
Modular C++20 2D game engine powered by SDL3
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Collaboration diagram for Flint::Node:Public Attributes | |
| std::string | name |
| std::string | id |
| std::string | type |
| std::vector< Property > | properties |
| std::vector< Node > | children |
| std::string | textContent |
| bool | textBeforeChildren = false |
Definition at line 21 of file ui-parser.h.