|
Flint Engine
Modular C++20 2D game engine powered by SDL3
|
User-facing metadata and window defaults for a Flint-powered application. More...
#include <flint/core/config.h>
Collaboration diagram for Flint::ApplicationConfig:Public Attributes | |
| std::string | appName = "Flint App" |
| std::string | appVersion = "0.1.0" |
| std::string | appIdentifier = "com.example.flint-app" |
| std::string | windowTitle = "Flint" |
| int | width = 1280 |
| int | height = 720 |
| bool | resizable = true |
| bool | fullscreen = false |
| std::filesystem::path | assetRoot = "assets" |
User-facing metadata and window defaults for a Flint-powered application.