Flint Engine
Modular C++20 2D game engine powered by SDL3
Loading...
Searching...
No Matches

◆ currentColor()

virtual const Color & Flint::UINode::currentColor ( ) const
inlineprotectedvirtual

Dynamically picks active color metrics using real-time interaction states.

Reimplemented in Flint::UISlider.

Definition at line 246 of file ui-node.h.