Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆
measure()
void Flint::UILabel::measure
(
UIConstraints
constraints
)
override
virtual
Computes text bounds using the system text engine.
Note
Queries
UICanvas::measureText
with the current string, font size, and weight.
Reimplemented from
Flint::UINode
.
Flint
UILabel
Generated by
1.12.0