|
Flint Engine
Modular C++20 2D game engine powered by SDL3
|
Collaboration diagram for Flint::UIBuilder:Public Member Functions | |
| UIBuilder (IAssetLoader &assetLoader, SDL_GPUDevice *device) | |
| void | build (UIContext &context, const Context &parsedData) |
Definition at line 15 of file ui-builder.h.