Flint Engine
Modular C++20 2D game engine powered by SDL3
Loading...
Searching...
No Matches
◆
Sprite()
Flint::Sprite::Sprite
(
GPUTexture
*
texture
)
explicit
Construct a
Sprite
backed by
texture
.
Parameters
texture
Non-owning pointer to the GPU texture. Must remain valid for the lifetime of this
Sprite
.
Flint
Sprite
Generated by
1.12.0