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Flint Engine
Modular C++20 2D game engine powered by SDL3
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inlineprotectedvirtual |
Subclass hook to customize the pipeline create-info before submission.
Called from initialize() just before SDL_CreateGPUGraphicsPipeline(). Override to change the vertex-attribute layout or any other state that PipelineConfig does not expose.
| pipelineInfo | Partially populated create-info struct. |
Reimplemented in Flint::BatchPipeline.
Definition at line 177 of file pipeline-base.h.