Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ hasAsset()

virtual bool Flint::IAssetLoader::hasAsset ( const std::string & path) const
pure virtual

Check whether an asset exists without loading it.

Parameters
pathAsset path to test.
Returns
true if the asset is available, false otherwise.

Implemented in Flint::FileSystem.