Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ getGPUTexture()

GPUTexture * Flint::Drawable::getGPUTexture ( ) const
inlinenodiscard

Get the associated GPU texture.

Returns
GPUTexture* Non-owning pointer to the GPU texture, or nullptr if unbound.

Definition at line 51 of file drawable.h.