Flint Engine
Modular C++20 2D game engine powered by SDL3
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ui-vertex-push-constants.h
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// SPDX-License-Identifier: MIT
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// SPDX-FileCopyrightText: 2025-2026 Manuel Osorio
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#pragma once
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struct
UIVertexPushConstants
{
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float
screenSize[2];
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float
offset[2];
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};
UIVertexPushConstants
Definition
ui-vertex-push-constants.h:5
include
flint
graphics
types
ui-vertex-push-constants.h
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