Flint Engine
Modular C++20 2D game engine powered by SDL3
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findIntersection()
template<typename T >
std::optional<
Rect
< T > >
Flint::Rect
< T >::findIntersection
(
const
Rect
< T > &
other
)
const
inline
Compute the intersection with another rectangle.
Parameters
other
Rectangle to intersect with.
Returns
The overlapping region, or std::nullopt if the rectangles do not overlap.
Definition at line
125
of file
types.h
.
Flint
Rect
Generated by
1.12.0