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Flint Engine
Modular C++20 2D game engine powered by SDL3
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This is the complete list of members for Flint::Rect< T >, including all inherited members.
| contains(const Vec2< T > &point) const | Flint::Rect< T > | inline |
| findIntersection(const Rect< T > &other) const | Flint::Rect< T > | inline |
| fromNative(const SDL_Rect &rect) | Flint::Rect< T > | inlinestatic |
| getGlobalBounds() const | Flint::Rect< T > | inline |
| h (defined in Flint::Rect< T >) | Flint::Rect< T > | |
| position | Flint::Rect< T > | |
| Rect()=default (defined in Flint::Rect< T >) | Flint::Rect< T > | |
| Rect(Vec2< T > position, Vec2< T > size) | Flint::Rect< T > | inline |
| Rect(T x, T y, T w, T h) (defined in Flint::Rect< T >) | Flint::Rect< T > | inline |
| size | Flint::Rect< T > | |
| toNative() const | Flint::Rect< T > | inline |
| w (defined in Flint::Rect< T >) | Flint::Rect< T > | |
| x (defined in Flint::Rect< T >) | Flint::Rect< T > | |
| y (defined in Flint::Rect< T >) | Flint::Rect< T > |