Flint Engine
Modular C++20 2D game engine powered by SDL3
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dstColorBlend
SDL_GPUBlendFactor Flint::PipelineConfig::dstColorBlend = SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_ALPHA
Definition at line
21
of file
pipeline-base.h
.
Flint
PipelineConfig
Generated by
1.12.0