Flint Engine
Modular C++20 2D game engine powered by SDL3
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Legal & Licensing

Flint Engine's source code is distributed under the MIT License. See the repository LICENSE for the full permission notice, conditions, and disclaimer.

Third-party components

Flint uses and builds against separately licensed libraries and assets. See the Third-Party Notices for component versions, copyright information, and release-packaging considerations. These notices do not replace the license terms applicable to any component included in a distribution.

Source licensing metadata

The repository maintains machine-readable licensing metadata in REUSE.toml and license texts in LICENSES/.

Logos and branding

Flint's logos and other branding assets may be governed by terms separate from the engine's MIT-licensed code. Consult the asset-specific licensing metadata and relevant license text before reusing them. The engine's MIT license should not be assumed to grant rights to third-party-created or separately restricted artwork.

Distributing applications built with Flint

A Flint-based application's obligations depend on the libraries, fonts, codecs, and other assets included in the actual build. Consult the Third-Party Notices and the license files for the components shipped with that application.