Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆
getChildren()
const std::vector< std::unique_ptr<
UINode
> > & Flint::UINode::getChildren
(
)
const
inline
nodiscard
Get the list of this node's child nodes.
Definition at line
104
of file
ui-node.h
.
Flint
UINode
Generated by
1.12.0