Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆
setDefaultFont()
void Flint::UICanvas::setDefaultFont
(
const std::string &
name
)
inline
Assigns the base default fallback typography name token.
Definition at line
194
of file
ui-canvas.h
.
Flint
UICanvas
Generated by
1.12.0