Flint Engine
Modular C++20 2D game engine powered by SDL3
Loading...
Searching...
No Matches
Flint::State Member List

This is the complete list of members for Flint::State, including all inherited members.

handleInput(IWindow &window)=0Flint::Statepure virtual
m_contextName (defined in Flint::State)Flint::Stateprotected
onEnter()Flint::Stateinlinevirtual
onExit()Flint::Stateinlinevirtual
render(GPURenderer &gpuRenderer, IWindow &window)=0Flint::Statepure virtual
update(float deltaTime)=0Flint::Statepure virtual
~State()=default (defined in Flint::State)Flint::Statevirtual