Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ setFullscreen()

void Flint::SdlWindow::setFullscreen ( bool fullscreen)
inlineoverridevirtual

Enter or exit fullscreen mode.

Parameters
fullscreentrue to enter SDL_WINDOW_FULLSCREEN mode.

Implements Flint::IWindow.

Definition at line 106 of file sdl-window.h.