Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ getMousePosition()

Flint::Vec2f Flint::SdlWindow::getMousePosition ( ) const
inlineoverridevirtual

Return the current mouse cursor position in window-space pixels.

Implements Flint::IWindow.

Definition at line 56 of file sdl-window.h.