Flint Engine
Modular C++20 2D game engine powered by SDL3
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setScale()
void Flint::RectangleShape::setScale
(
Vec2f
newScale
)
inline
Apply a per-axis scale factor.
Parameters
newScale
Scale factors (1.0, 1.0 = original size).
Definition at line
53
of file
rectangle-shape.h
.
Flint
RectangleShape
Generated by
1.12.0