Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ PrimitiveArray()

Flint::PrimitiveArray::PrimitiveArray ( PrimitiveType type)
inline

Construct a PrimitiveArray with the given topology.

Parameters
typePrimitive topology (Points, Lines, or LineStrip).

Definition at line 31 of file primitives.h.