Flint Engine
Modular C++20 2D game engine powered by SDL3
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PrimitiveArray()
Flint::PrimitiveArray::PrimitiveArray
(
PrimitiveType
type
)
inline
Construct a
PrimitiveArray
with the given topology.
Parameters
type
Primitive topology (Points, Lines, or LineStrip).
Definition at line
31
of file
primitives.h
.
Flint
PrimitiveArray
Generated by
1.12.0