Flint Engine
Modular C++20 2D game engine powered by SDL3
Loading...
Searching...
No Matches
Flint::PrimitiveArray Member List
This is the complete list of members for
Flint::PrimitiveArray
, including all inherited members.
emit
(RenderQueue &queue) const override
Flint::PrimitiveArray
virtual
getGPUTexture
() const
Flint::Drawable
inline
getSDLPrimitiveType
() const
Flint::PrimitiveArray
getTransformedData
() const
Flint::PrimitiveArray
inline
getTransformedSize
() const
Flint::PrimitiveArray
inline
getVertexCount
() const
Flint::PrimitiveArray
inline
init
(SDL_GPUDevice *device)
Flint::PrimitiveArray
inline
m_gpuTexture
Flint::Drawable
protected
operator[]
(std::size_t i)
Flint::PrimitiveArray
inline
operator[]
(std::size_t i) const
Flint::PrimitiveArray
inline
PrimitiveArray
()=default (defined in
Flint::PrimitiveArray
)
Flint::PrimitiveArray
PrimitiveArray
(PrimitiveType type)
Flint::PrimitiveArray
inline
resize
(std::size_t count)
Flint::PrimitiveArray
inline
setGPUTexture
(GPUTexture *texture)
Flint::Drawable
inline
setPrimitiveType
(PrimitiveType type)
Flint::PrimitiveArray
inline
size
() const
Flint::PrimitiveArray
inline
~Drawable
()=default (defined in
Flint::Drawable
)
Flint::Drawable
virtual
~PrimitiveArray
() override (defined in
Flint::PrimitiveArray
)
Flint::PrimitiveArray
Generated by
1.12.0