Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆
Pipeline()
Flint::Pipeline::Pipeline
(
SDL_GPUDevice *
device
)
inline
Construct a pipeline bound to
device
.
Parameters
device
SDL GPU device that will own all resources.
Definition at line
49
of file
pipeline-base.h
.
Flint
Pipeline
Generated by
1.12.0