|
Flint Engine
Modular C++20 2D game engine powered by SDL3
|
This is the complete list of members for Flint::ParticleEffect, including all inherited members.
| isFinished() const =0 | Flint::ParticleEffect | pure virtual |
| render(GPURenderer &renderer, const Camera &cam, const Vec2i &screenSize)=0 | Flint::ParticleEffect | pure virtual |
| update(float dt)=0 | Flint::ParticleEffect | pure virtual |
| ~ParticleEffect()=default (defined in Flint::ParticleEffect) | Flint::ParticleEffect | virtual |