Flint Engine
Modular C++20 2D game engine powered by SDL3
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Flint::IGPUContext Member List

This is the complete list of members for Flint::IGPUContext, including all inherited members.

getCommandBuffer()=0Flint::IGPUContextpure virtual
getGPUDevice()=0Flint::IGPUContextpure virtual
getRenderPass()=0Flint::IGPUContextpure virtual
setGPUDevice(SDL_GPUDevice *device)=0Flint::IGPUContextpure virtual
~IGPUContext()=default (defined in Flint::IGPUContext)Flint::IGPUContextvirtual