Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ getCommandBuffer()

static SDL_GPUCommandBuffer * Flint::GPUWindowCast::getCommandBuffer ( Flint::IWindow * window)
inlinestatic

Return the current frame's command buffer from window.

Parameters
windowSource window.
Returns
The command buffer, or nullptr if unavailable.

Definition at line 74 of file gpu-cast.h.