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Flint Engine
Modular C++20 2D game engine powered by SDL3
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This is the complete list of members for Flint::GPUWindowCast, including all inherited members.
| getCommandBuffer(Flint::IWindow *window) | Flint::GPUWindowCast | inlinestatic |
| getDevice(Flint::IWindow *window) | Flint::GPUWindowCast | inlinestatic |
| getGPUContext(Flint::IWindow *window) | Flint::GPUWindowCast | inlinestatic |
| getRenderPass(Flint::IWindow *window) | Flint::GPUWindowCast | inlinestatic |
| setGPUDevice(Flint::IWindow *window, SDL_GPUDevice *device) | Flint::GPUWindowCast | inlinestatic |