Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ CircleShape()

Flint::CircleShape::CircleShape ( float radius,
Color fill = {255, 255, 255, 255} )

Construct a circle with the given radius and fill color.

Parameters
radiusCircle radius in world-space units.
fillInitial fill color (default: opaque white).