Flint Engine
Modular C++20 2D game engine powered by SDL3
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◆ getLoader()

IAssetLoader & Flint::AssetManager::getLoader ( )
inline

Return a reference to the underlying asset loader.

Useful for one-off raw asset reads that the manager does not cache.

Returns
Reference to the IAssetLoader provided at construction.

Definition at line 242 of file assets-manager.h.