Flint Engine
Modular C++20 2D game engine powered by SDL3
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Flint::AssetManager::WatchHandle Member List

This is the complete list of members for Flint::AssetManager::WatchHandle, including all inherited members.

isActive() constFlint::AssetManager::WatchHandleinline
operator=(WatchHandle &&other) noexceptFlint::AssetManager::WatchHandleinline
operator=(const WatchHandle &)=delete (defined in Flint::AssetManager::WatchHandle)Flint::AssetManager::WatchHandle
reset()Flint::AssetManager::WatchHandleinline
WatchHandle()=defaultFlint::AssetManager::WatchHandle
WatchHandle(AssetManager *manager, uint64_t id, std::weak_ptr< ManagerLifetime > managerLifetime)Flint::AssetManager::WatchHandleinline
WatchHandle(WatchHandle &&other) noexceptFlint::AssetManager::WatchHandleinline
WatchHandle(const WatchHandle &)=delete (defined in Flint::AssetManager::WatchHandle)Flint::AssetManager::WatchHandle
~WatchHandle()Flint::AssetManager::WatchHandleinline